ROLE-GAMES, COMPUTER SIMULATIONS, ROBOTS AND AUGMENTED REALITY AS NEW LEARNING TECHNOLOGIES. A GUIDE FOR TEACHERS, EDUCATORS AND TRAINERS
ebook

ROLE-GAMES, COMPUTER SIMULATIONS, ROBOTS AND AUGMENTED REALITY AS NEW LEARNING TECHNOLOGIES. A GUIDE FOR TEACHERS, EDUCATORS AND TRAINERS (ebook)

Editorial:
UNIVERSITAT JAUME I
ISBN:
978-84-8021-922-8
Páginas:
138
Formato:
HTML5 – Streaming
Derechos eBook:
Acceso perpetuo desde cualquier dispositivo
DRM
Si
-5%
6,45 €
6,13 €
IVA incluido
Comprar

New technologies apart from being utilized for entertainment and as a good channel for broadcasting information, it also offers pedagogic advantages and it turns out to be very useful for instructors, either in terms of educational resource or as a means to promote the apprenticeship process. This is the idea supported by the authors coordinated by Orazio Miglino, Maria Luisa Nigrelli and Luigia Simona Sica after analyzing the use of new technologies in Schools, Universities, and companies in Spain, United Kingdom and Italy. The guide is published in three languages: Spanish, English and Italian.

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